ART DIRECTOR

We are looking for an art director to help us drive the artistic vision and development of a charming single-player hotel management simulation.
 

This is a full-time remote-working managerial position with flexible hours, joining our executive team.  As Art Director, you will see the creation of our games from start to finish, including by helping to define the aesthetic of the game, collaboratively communicating that vision to our art team, mentoring and supporting the art team as assets are developed, and contribute to that development process themselves.  We are looking for somebody to join us for the long-haul and lend their creative vision to the future catalogue of LRDG products.  We aim to provide a healthy and fun work environment that is diverse and inclusive.

 

Little Red Dog Games has been developing deceptively strategic videogames that look and feel different for almost a decade.  We have deep experience working with partners all over the world, as well as strict no-crunch policies and our company philosophy is grounded in the ideal of a healthy work-life balance and ethical game development.  
 

Responsibilities

• Create concept paintings and other benchmark assets that establish quality expectations and inspire others.

• Participate virtually in regular executive-level meetings and art-team meetings as-needed.
• Provide coaching and leadership for our artist team.
• Help drive to build the talent of the team.
• Participation in the development of 3D assets, with a specific emphasis towards modelling, rigging and animation.
• Working alongside an international team of designers, programmers, artists and audio engineers.

Qualifications

• In-industry experience crafting video game art.
• Willingness to assume a leadership role to drive the creative direction of a game.
• You truly enjoy working with others.
• You love a good strategy game.
• You love the freedom and flexibility that comes with teleworking. 
• You take initiative to solve problems and have excellent follow-through.
• Extensive experience in developing a unique and cohesive visual style in a team environment.
• Proven track record of delivering clear and consistent visual feedback that elevates the art team's work.
• A desire to work closely with game design to make sure the game's art improves the player experience.

 

Benefits
QSEHRA health insurance arrangement (US).
Flexible working hours.
Vacation and compensatory leave.

• A no-crunch employer who believes in maintaining a healthy work-life balance.
 

Application Materials
• Resume.
• Cover letter (optional).
• Portfolio demonstrating relevant artistic skills.

Interested applicants are encouraged to contact ryan@lrdgames.com.  Principals only. No recruiters, please.

ASSOCIATE PROGRAMMER

We are looking to hire an experienced Unreal programmer for an indeterminate full-time position to support development of a charming single-player hotel management simulation.  In this role, you will work in a hands-on position alongside a lead programmer, a part-time assistant programmer, a part-time QA codebreaker, and a paid intern bringing the vision for this game to life.  In this role, you will be delegated the responsibility of developing a variety of mechanical systems that could range from complex pathfinding to character interaction patterns to dynamic room construction to UI development.  No two days will be the same and all team members will work with all aspects of the codebase.  We are looking for somebody to join us for the long-haul and lend their talents to the future catalogue of LRDG products.  We aim to provide a healthy and fun work environment that is diverse and inclusive.

Little Red Dog Games has been developing deceptively strategic videogames that look and feel different for almost a decade.  We have deep experience working with partners all over the world, as well as strict no-crunch policies and our company philosophy is grounded in the ideal of a healthy work-life balance and ethical game development.  The timing is perfect as you would be joining us just before we break ground on this new endeavor.  This will be our first product developed in the Unreal Engine and we are very excited about the migration to a new set of tools.  This is a remote working position with no expectation of eventual relocation.  You would be a full part of our team, we share everything and everyone gets a voice.  Salary negotiable.

Qualifications

Shipped 1+ titles on PC or game consoles.

2+ years of experience working in UE4.
Comfortable implementing, debug, and optimizing the game systems for a hotel management simulation, ranging from character pathfinding to inventory screens.
Experience with C++.
Very strong communication skills in English, being able to both understand the game vision, foresee potential problems and propose solutions.
Embraces challenges.
A love of indie games and a great sense of humor.


Benefits
QSEHRA health insurance arrangement (US).
Flexible working hours.
Vacation and compensatory leave.

• A no-crunch employer who believes in maintaining a healthy work-life balance.

Application Materials
• Resume.
• Cover letter (optional).
• Portfolio of past works.

Interested applicants are encouraged to contact ryan@lrdgames.com.  Principals only. No recruiters, please.

3D ARTIST

We are looking for a 3D artist comfortable with modelling, rigging and animation in Maya or Blender to help develop assets for a charming single-player hotel management simulation.
 

Reporting to the Art Director, you will be an integral part of bringing the animal characters of our next game to life through semi-realistic texturing, modeling, rigging and animation.  Your contributions will impact both new and upcoming titles.  We aim to provide a healthy and fun work environment that is diverse and inclusive.
 

Little Red Dog Games has been developing deceptively strategic videogames that look and feel different for almost a decade.  We have deep experience working with partners all over the world, as well as strict no-crunch policies and our company philosophy is grounded in the ideal of a healthy work-life balance and ethical game development.  

Responsibilities

• Produce incredible organic 3D assets for use in our next game.

• Report to the art director and participate in art-team meetings as needed.

Requirements

• Experience in 3D modeling and texturing, preferably with games.
• Solid working knowledge and experience with Maya.
• Knowledge of animation essential.

• Comfort and familiarity with UE4 considered an asset.
 

Benefits

QSEHRA health insurance arrangement (US).
Flexible working hours.
Vacation and compensatory leave.

• A no-crunch employer who believes in maintaining a healthy work-life balance.

Application Materials
• Resume.
• Cover letter (optional).
• Portfolio demonstrating relevant artistic skills.

Interested applicants are encouraged to contact ryan@lrdgames.com.  Principals only. No recruiters, please.

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